When animating the animals for Life Unfolds, my goal was to give unique personalities to each of the animal groups that match the same visual style as the motions of our characters. Additionally, I was responsible for creating their rigs, animations, and ensuring that they were all ready for integration into Unreal Engine 4.

 

Animals (in Order):

Duck, Swan, Fish, Dog, Deer, Horse, Bird

© 2019 by Roy Matos. Created with Wix.com

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