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A peek into the many activities that were animated and are playable in Life Unfolds during your time as a teen & adult. All of these were accomplished through keyframing in Autodesk Maya while utilizing reference footage of myself. In addition to the animations, I created the rig for the Teen/Adult in such a way that we were able to apply it to a variety of characters, both genders. I worked to create scripts to speed up the skin weighting process for the additional characters, with minimal clean-up, as we exported their skeletal meshes for UE4.
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