As an animator, my passion is bringing characters to life, telling their stories, and making an impact. I am currently working with Sony's Visual Arts Service Group working on a variety of first and third-party titles as an animator and motion editor.
Previous experience includes working with Visual Concepts to bring the WWE franchise to life through intense cuddling. Err - Wrestling. My role on the team has included cleaning up & implementing motion-captured combat animations that we "punch" up to showcase the same intensity seen on the WWE product. Additionally, I was working as the Assistant Director for motion-capture shoots at 2K Games, operating as the Lead Realtime Technician for high-profile clients [within 2K], which includes designing and implementing a suite of tools to streamline day-of operations for a smooth pre-visualization pipeline.
I'm a quick study for proprietary tech & new workflows so I'd love to chat with you about how I can use my blend of technical and professional experience to help with your next project. Please feel free to drop me a line!